

You’ve got to take points off for originality, for sure, but Star Wars Commander has enough tricks up its sleeve to make this a worthy competitor to the product it’s imitating. The game looks fantastic – nothing feels quite as good as watching a swarm of Stormtroopers and an AT-ST book it across the sandy dunes of Arrakis Tatooine – but that doesn’t make it any less the sword-and-sandals game of base-building that we all know and love, right down to the gold/credit stealing goblins/scout troopers.ĭepending on how you look at it, this isn’t necessarily a bad thing. Pushing beyond the narrative and great use of the Star Wars license, though? It’s Clash of Clans, through and through. From there, the single player campaign (which serves as sort of a “long game” tutorial) really goes above and beyond what you’ll find in games like this, creating a narrative that managed to hold my interest surprisingly well, while at the same time walking players new to the genre through the basics at just the right pace. The early tutorial is pretty great in that it lets you experiences missions from both sides before you settle on your faction, giving you a feel for the style of each. If you think you’re missing out, don’t worry – once you upgrade your headquarters to level 4, you’ll gain access to the heroes (or vehicles) specific to your side that your faction choice had previously rendered inaccessible. I went Empire, because hey – speeder bikes and AT-ST’s.

Han Solo – while the Empire focuses on building big, bad, soul-crushing machines. The Rebels can call up heroes – in the tutorial you’ll get to try out Mr. That said, in terms of tone, narrative, and presentation, your choice of side will really help to shape your overall experience. Essentially you’re looking at a pallette swap here – the two factions play similar enough that the gameplay won’t see much of an impact. Not only does it manage to avoid the pitfalls that most imitators fall prey to, but it delivers an experience that has no trouble satiating my inner-Star Wars nerd.Īs the game begins, players are asked to choose between two factions: the Rebel Alliance or the Galactic Empire. A blatant ripoff it may be, but Star Wars Commander knows what makes Clash of Clans work. Like the twin suns of Tatooine, maybe there is enough room in the App Store for two Clash of Clans games.
